Diseases include Bloaty Head (which swells the patient's head), King Complex (which forces the patient to impersonate Elvis Presley), and Alien DNA (which transforms the patient into an alien). The game has a somewhat dark sense of humour, similar to that of its predecessor, Theme Park. The player is required to build an environment that will attract patients with comical diseases and then treat them while tending to their needs. Revival attempts have been made with the development of open-source remakes such as CorsixTH. The game was re-released on GOG.com in 2012 and Origin in 2015, and the PlayStation version was released on the PlayStation Network in Europe in 2008, Japan in 2009, and North America in 2010. A Sega Saturn version was in development, but cancelled. Theme Hospital was a commercial success, selling over 4 million copies worldwide, and was ported to the PlayStation in 1998. The game received a generally positive reception, with reviewers praising the graphics and humour in particular. Multiplayer support with up to four players was added in a patch. Designers originally planned to include four distinct gameplay modes corresponding to historical time periods, but this was dropped due to time pressures on the team. Peter Molyneux and James Leach came up with the idea of creating a Theme game based on a hospital, but Molyneux was not directly involved in development due to his work on Dungeon Keeper. The game is noted for its humour, and contains numerous references to pop culture. The game is the thematic successor to Theme Park, also produced by Bullfrog, and the second instalment in their Theme series, and part of their Designer Series. Article taken from Hospital is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997 for MS-DOS and Microsoft Windows compatible PCs in which players design and operate a privately owned hospital with the goal of curing patients of fictitious comical ailments. It requires you the original data files which you can buy on GOG.com. Starting off with the likes of Theme Park and gradually moving to newer games, Theme Hospital with its quirky comedy was fantastic at the time.įind out more about CorsixTH on the GitHub. There's also translation updates and a good lot of bug fixes too.ĭid anyone else spent masses of their younger days playing the original? I sure did. English names are now shown in a tooltip when hovering over a language option.Update check now occurs over TLS for better security.Games compiled without movie/audio can no longer access these settings.The game will now check common locations for Theme Hospital on startup if it has not been configured.Improvements to receptionist announcement frequency and behaviour.Faxes can no longer be opened while paused (unless editing while paused is enabled).Boiler breakdowns now depend on handymen.Placing a receptionist on a desk will now call her to the desk.Overpriced/Underpriced treatments now scale with difficulty.The VIP system has been overhauled to provide more balanced ratings.Emergencies with unknown diseases will no longer occur.Experimental direct_zoom config option, for more efficient zoom.Windows and room size now impact staff happiness.Additional trophy of the original game is implemented.Fire extinguishers in rooms now have a chance to save a smoking machine from exploding.The information dialogs that appear when a room is first built can be disabled in the configuration file.You can now remove destroyed rooms for a fee (config option).Hospital policies will now carry over to your next level in the campaign.On MacOS DMG files are now supported as disk images for Theme Hospital data.
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